Literacy is at the heart of education, and what better way to teach this important subject than through the motivational techniques built into gamification?

With Gamify Literacy, teacher Michele Haiken brings together top educators and gaming professionals to share gamification strategies, demonstrating how teachers can use gaming tools and activities to improve literacy and content learning.

This friendly, accessible guide provides classroom educators and tech coaches with tips and inspiration on how to apply gaming techniques to improve literacy and deepen student collaboration and critical thinking.

Gamify Literacy: Boost Comprehension, Collaboration and Learning

    • Paperback: 176 pages
    • Publisher: International Society for Technology in Education (April 30, 2017)
    • Language: English
    • ISBN-10: 1564843866
    • ISBN-13: 978-1564843869
    • Product Dimensions: 7.5 x 0.5 x 9.1 inches

Caribbean Library Consulting Corp.

PO Box 362341

San Juan PR 00936



Phone: 787-217-5798

Fax: 787-918-8869

  • Facebook
  • Pinterest
  • Instagram